Tidy Up History Updates Hub
Launch-day facts, Deck announcements, and hotfix notes for Casual Human's museum cleaning sim.
Track Tidy Up History news here. Casual Human released the cozy museum cleaner on Steam on 16 September 2026 (app ID 4870430). This hub summarizes launch messaging, the pre-launch Deck post, and the first launch hotfixes so your checklist and tier priorities stay honest after patches.
Current spotlight
Launch Hotfixes 1.0.1 & 1.0.2
Day-one and day-two code fixes: softlocks from skipping cleaning skills, a higher level gate for Porter 2 before Level 5, interaction priority so blocked keys can be collected (now found via audio cues when visually hidden), plus camera bobbing disabled, taller camera height, and mouse sensitivity tweaks in 1.0.2.
Steam Deck Ready Announcement
The 14 September 2026 studio post: extensive Deck testing for smooth 60 FPS, full gamepad support, badge-may-lag note, storyline postponed from launch, and sauropods replaced by non-dinosaurian creatures with a future sauropod room planned.
Launch Day Notes (16 Sep 2026)
Ship baseline: feature verbs (clean, organize, keys, knowledge, skeletons, XP abilities), the -15% introductory offer ending 30 September 2026, 25 achievements, controller/Deck context, and day-one planning—now cross-linked to hotfixes instead of pretending patches do not exist yet.
What we log on this hub
- Release and sale windows
- Platform / controller / Deck statements from the developer
- Patch notes that change abilities, keys, camera feel, rooms, or achievement logic
- Store-page requirement changes (cross-check system requirements)
- Content timing (story delay, sauropod roadmap) when Casual Human states it publicly
We do not invent patch IDs. When Casual Human posts a new Steam news item, add a dated subpage under updates/ and link it from this body.
Launch baseline (do not forget)
| Fact | Detail |
|---|---|
| Developer / publisher | Casual Human |
| Release | 16 September 2026 |
| Mode | Single-player (no co-op) |
| Achievements | 25 on Steam |
| Intro sale | −15% through 30 September 2026 |
| Loop | Clean halls, place artifacts, learn via knowledge, unlock keys, assemble dinosaur skeletons, spend XP on abilities |
| First hotfixes | 1.0.1 (16 Sep) and 1.0.2 (17 Sep) |
These anchors feed Ability Unlock Priority, Best Room Order, and the museum checklist. After 1.0.1, prioritize cleaning skills before Porter 2 and re-hunt keys with audio—details on Launch Hotfixes and Abilities and XP.
Pre-launch breadcrumbs worth remembering
Before ship, Casual Human thanked players for hitting 10,000 wishlists and shared readiness updates (August 2026 news cadence). The Steam Deck Ready article (14 Sep) locked in 60 FPS / gamepad messaging, Simplified Chinese support at launch (wiki locales remain en/fr/de/es), story postponement, and the sauropod→non-dinosaurian launch swap. PC minimums still include 16 GB RAM.
How to read patch notes for this game
- Abilities / XP — 1.0.1 already changed Porter 2 pacing; later notes may invalidate parts of the abilities tier list.
- Keys / locks — audio-cue keys and interaction priority in 1.0.1; may reorder room clear priority habits.
- Camera / controls — 1.0.2 comfort changes; revisit Controls and Steam Deck.
- Achievements — confirm Master Cleaner / Museum Owner / Keymaster / Knowledgeable text still matches your checklist.
- Performance — revisit system requirements if new assets raise costs.
- AI art disclosure — store page notes ongoing replacement of leftover placeholder AI art; visual diffs are not always gameplay diffs.
Suggested player workflow after any update
- Skim this hub → open the newest dated page (hotfixes first during launch week)
- Diff your personal checklist against newly mentioned rooms
- Re-test cleaning investment and key audio sweeps after ability/interaction tweaks
- Recalibrate look sensitivity after camera patches
- Check Links Hub for the official Steam news deep link
Why an Updates Hub on a cozy wiki?
Even gentle sims ship hotfixes: stuck keys, softlocks from bad early builds, camera discomfort, or controller prompts. Launch week already proved the point with 1.0.1 and 1.0.2. Bookmarking this hub beats relying on memory when you return a month later for Knowledgeable leftovers.
Roadmap for future entries
As patches appear, name pages clearly with:
- Date and Steam news title
- Gameplay-facing bullets only (skip pure marketing fluff)
- Explicit “does / does not change” lines for abilities and rooms
- Links back to tools, guides, and tier pages that need edits
Treat Launch Day Notes as the ship baseline, Steam Deck Ready as the pre-launch hardware/content honesty post, and Launch Hotfixes as the first code cluster.
Cross-links
- Strategy: Tier List Hub
- Trackers: Tools Hub · Checklist
- Specs: System Requirements
- Handheld: Steam Deck guide
- Official URLs & disambiguation: Links Hub
- Beginner onboarding: Getting Started
- Early expectations: Review Overview
Keep the museum timeline tidy—patch notes first, then dust.
Frequently Asked Questions
Quick answers to the most common questions.
When did Tidy Up History launch?
16 September 2026 on Steam. Details and sale timing are in Launch Day Notes.
Where are hotfixes 1.0.1 and 1.0.2 explained?
Full write-up on Launch Hotfixes, including Porter 2, key audio cues, and camera bobbing changes.
Where is the intro discount deadline?
The −15% introductory offer ends 30 September 2026 per launch store messaging. Confirm live pricing on the Links Hub Steam page.
Will patches change the tier list?
They can. After each patch, re-check Ability Unlock Priority and Best Room Order.
Where do I track completion after a hotfix?
Update ticks on the museum checklist and verify specs if performance shifted via system requirements.